﻿package logic 
{
	import flash.display.MovieClip;
	import flash.display.SimpleButton;
	import flash.events.MouseEvent;
	import Common.GameDefine;

	
	/**
	 * ...
	 * @author fox
	 */
	public class GameMonster extends GameCreature
	{
		public function GameMonster() 
		{
			
		}
		
		public override function init():void
		{
			super.init();
			
		}
		
		public override function release():void
		{
			super.release();
		}
		
		
	}
	
}